I love how huge the world is! The boss was one of the most interesting ways I've seen Bitsy used for battle. I also really love the fact that there are multiple endings, I'm still trying to get the secret ending. The color changes for the different areas was a nice detail that helped make the individual sections stand out from each other.
Thanks! A little level planning can go a long way!
I love when a game does something that seems to break its own rules; that's how I came up with the idea for the boss. I think a bunch of other entries in this jam did a great job with that sort of thing.
Thank you! I thought about adding music, but I decided to stick with just what the Bitsy editor can provide. I agree: music is so important for establishing a mood.
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Just barely stumbled into the exit but glad I could find it! A lot of effort clearly went into this. Nice work!
I love how huge the world is! The boss was one of the most interesting ways I've seen Bitsy used for battle. I also really love the fact that there are multiple endings, I'm still trying to get the secret ending. The color changes for the different areas was a nice detail that helped make the individual sections stand out from each other.
Thanks! A little level planning can go a long way!
I love when a game does something that seems to break its own rules; that's how I came up with the idea for the boss. I think a bunch of other entries in this jam did a great job with that sort of thing.
Very nice story. You've got way too much time in your hands! :D Might need some music to set different moods. Thank you for this!
Thank you! I thought about adding music, but I decided to stick with just what the Bitsy editor can provide. I agree: music is so important for establishing a mood.